King's Knights

Publisher: Square Soft, Inc.
Developer: Square
Genre: Shooter
Release: September 18, 1986 / March 24, 2008
Platforms: Virtual Console, NES

Reviewer: Eric

The game has the story of an RPG but it was a shooter. Before Square made the original Final Fantasy on the NES they created King’s Knight, their first game on the NES. Back in the day this game wasn’t half bad, but now things are a whole lot different.

I remember playing this game before and enjoying it. What the hell was I thinking? King’s Knight is one of the worst games Square has ever created. The game shows potential before you hit the start button. Once you hit that button the game is all down hill.

Instead of taking place in space Square went ahead and slapped on some wizards and warriors throughout the game. They also managed to slap on some horrible gameplay as well. Boy did they add in a lot of horrible gameplay…

There are four characters in King’s Knight and you never get to pick your favorite one. You start the game as Ray Jack the Knight in a mountain like stage. Throughout this stage and every other stage you pick up power ups and kill hordes of monsters. For some reason the power ups don’t seem to do jack shit. Half the time I don’t even pick them up because some of them will kill you right away.

Stage two has you playing as Kaliva the Wizard, the third is Barusa the Monster and the fourth one is Toby the Thief. Every stage is pretty much the same, different backgrounds with the same creators, just with a different color scheme. If you can manage to complete every stage with these four warriors you will have an easier time to beat the final stage.

The final stage? Oh yes people there is a fifth stage in this game. You need to use teamwork to beat this difficult stage. Dodging enemies is nearly impossible. Square gives you the opportunity to switch out your characters, which in reality just gives you more chances to try and beat this stage. If you enter this stage with anything below three you will never beat this stage. I’m not lying, it is nearly impossible to beat the last stage.

One of the worst parts of this game is its difficulty. Trying to get one character to the final stage is hard enough. The only way to stand a chance with this game is using a turbo controller. This way you can keep shooting the breakable objects and you’ll find a secret passage. If you find a secret passage you better take it because it let’s you skip most of the stage.

So if you find the secret passage you’re safe, right? No because Square makes you battle enemies in these passages. For some reason the enemies never stop coming and they keep shooting their missiles. The easiest way to beat this game is by not even putting it on.

King’s Knight is one player game, which makes little sense. Since you can play as all of the characters at the end, if you can get there, it would have made logical sense to let other players join in. It might have made the game more enjoyable if another player could join in. At least this way another person could share the same amount of rage that’s going through your body.

Final Verdict
There is a reason why Final Fantasy was the last project Square thought they would ever make. Most of the games released before Final Fantasy were bad. King’s Knight is one of those bad games. The game as a whole doesn’t even last thirty minutes, but trying to beat the game is impossible. Only pick this one up if you are a collector, but make sure you don’t buy this on the Virtual Console.

Rating
2.50 out of 10


King's Knight Gameplay

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