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Final Fantasy XII: Revenant Wings (DS)
Publisher: Square Enix
Developer: Square Enix
Genre: Strategy RPG
Release: November 20, 2007
Platform: Nintendo DS
Reviewer: Eric
Square Enix is known for releasing great games. They’ve had
their fair share of mistakes but when it comes to the Final
Fantasy series they tend to get things right. Final Fantasy XII:
Revenant Wings is one of those games that stand out, it’s
different and it shows off what the Nintendo DS has to offer.
This action based RTS game was first seen in Square Enix’s game
Heroes of Mana, which was released earlier this year. The game
seemed like a stepping stone for what was to come in Revenant
Wings, Square tweaked with the battle system and made sure
everything was in tip top shape.
Revenant Wings takes place right after the Playstation 2 game,
Final Fantasy XII. Vaan, Penelo, Balthier and Fran are all back
in this game, ready for some new adventures. The story is rather
deep for a DS game and the time to complete this game is
defiantly longer than most of the games in the Nintendo DS
library.
You will notice the designs of the enemies in this game. Most of
the guys you will face look a lot like the creators and
characters from the classic GBA game Final Fantasy Tactics
Advance. This is not really a problem; it just would have been
neat to see some new creators added to the Final Fantasy realm.
The graphics in Revenant Wings are truly a treat. Even though
this game is on the DS that doesn’t mean it is lacking. All of
the graphics are polished to perfection. Rather than seeing the
same turn based action we’ve seen on all the Final Fantasy
games, on portable systems, Revenant Wings is action based with
graphics that fit nicely. There is a problem whenever the game
decides to zoom in on the characters, the characters look blocky
and very Nintendo like, back from the 8-bit era. Nothing to
worry about though, the cut scenes in Final Fantasy XII:
Revenant Wings are breath taking. The animations never slow
down, there is no hint of choppiness. These cut scenes could
have been on Final Fantasy XII for the Playstation 2, that’s how
good these cut scenes are.
Just like all Final Fantasy games you get so many characters in
the beginning and you get more to join you as you progress
through the game. Each character can level up, where they’ll
gain new abilities/spells every so often. Each character has
summoning espers with them, melee, flying and ranged are the
three main choices. You can pick from different types of these
characters, which you need to learn from the Ring of Pacts, a
new concept added in Revenant Wings.
The Ring of Pacts seems a lot like the grid from Final Fantasy
X, but instead of learning your abilities or boosting stats you
get to make new esper creators. Each esper has their own
strengths and weaknesses to different magic types. You will need
to check out the creators you are fighting before each battle so
you can bring out the best available characters.
Revenant Wing’s controls work well on the Nintendo DS. In order
to move your characters you need to use the stylus to point
where ever you want to move. You are also aloud to click and
drag a group of your characters, sort of like an RTS game on the
computer. It is a pain in the ass clicking and dragging just one
group in the game, it’s best to click on the group’s picture on
top of the screen. You can set gambits to each of your
characters, which just allows your main character to use a
certain ability whenever they have the opportunity too.
It is rather difficult to use your abilities whenever your
characters are all bunched up. Magic users, ranged heroes, have
to be so far away to use their attacks. So if they are bunched
up with your attackers they will most likely stand there,
waiting to get their asses handed to them. The game in general
can be hard to control if there are a bunch of characters
bunched up. If you are in a stage where you can’t summon more
espers then you may have to replay it one or two more times.
Final Verdict
Final Fantasy XII: Revenant Wings is one of the must own
games this year for the DS. The game offers a unique battle
system that was first seen in Heroes of Mana, but it fixes the
problems that game had, notable the story. You will find a lot
of game play hours here, there are enough of side quests here to
keep you satisfied for hours. If you haven’t played your
Nintendo DS for awhile, like myself, then now is the time to
blow off the dust and pick up a copy of this game.
Rating
8.75 out of 10
Final Fantasy XII: Revenant Wings Trailer
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