Army of Two

Publisher: Electronic Arts
Developer: EA Montreal
Genre: Action
Release Date: March 4, 2008
Platforms: Playstation 3, Xbox 360
ESRB: M - Mature

Reviewer: Eric

Talk about a great game that got past me. When Army of Two first came out I thought the concept was dumb. Going on and on how two men can do anything sounded…well truthfully it sounded gay. There I said it, Army of Two sounded gay. Right now I am eating my own words because this game is far from gay.

The second game in the Army of Two franchise should be out soon, hence why I decided to finally give in two the first game in the series. Army of Two takes you right into current affairs with the story, something most games have been doing but Army of Two seemed to do it before some of the bigger releases.

Any way, you get to pick from two members of the Private Military Corporation, Rios or Salem. No matter who you pick the other guy will be with you and in the gay way I thought prior to playing the game, that other guy will following you to the deepest parts if he must. Rios and Salem seem to be contract works in ways since the PMC does the dirty work for the United States. Do a job for lots of cash and forget about it once the money is deposited into your account.

What makes this game so much fun is how it was created. From the very beginning you can tell that Army of Two was created for co-op or online play. Even if you don’t feel like playing with somebody your AI partner is at your bidding. Control him however you want. You can either make him the shield while you get into a good position or you can both snipe down a gas tank for a big explosion. Army of Two is all about team work and that is something that I love, especially in this game.

At times the gay radar will go through the roof as Rios and Salem have to do back-to-back. What is back-to-back? In Army of Two it is a sequence where both men have their backs to each other, while standing in the middle of the room, trying to kill and blow everything up. Sounds real gay but it does help out the whole team work aspect the game is built around. Good idea indeed.

Each mission you go on has other smaller missions inside of them. Any where from blowing up a helicopter to killing a certain guy, these missions help you earn extra cash for the in-game store. The store lets you buy new weapons and armor, along with upgrades in both of those fields. There are some pretty pointless updates (bling) but overall the upgrading aspect is real cool and it will have you going for all of the extra missions to earn more money.

Army of Two also has a nifty little feature called the aggro system. The aspect around it is simple and when the it’s first explained to you it sounds/seems stupid. It really isn’t, it’s a neat feature that brings this whole new aspect to gameplay. Early stages the aggro system makes the game a tad simple but trust me things will get harder and then the real strategy will begin with the aggro system.

Graphic wise this game is still pretty looking and it came out over a year ago. Character models are detailed and the enemy creations seem endless at times. Even the ragdoll physics in this game are impressive and…you get the point, over a year old. Army of Two is just an impressive game, more such than some of these newer titles.

I found so much good with this game, did I find anything bad? Yes I did and the one major problem I have is the co-op. Sure, playing the game with a friend is a blast and the whole point to the game is playing with a friend. But when you don’t play co-op the computer AI can only do so much. On occasions my computerized partner would drag me all around the map to heal me, even in the middle of a machine gun wielding enemy. It also doesn’t help when your AI friend shoots like an idiot when you are holding a shield. The guy is in front of you, shoot straight ahead!

The games story is good and all but why are key points left out of it? Rios has a scarred up face. How did this happen? He is a main character and they even show off his scars enough to make you notice that something is up there. Throw this in with the bad dialogue and you have yourself a night full of b-rated fun.

Buying the equipment in the game was a favorite part of mine but when you beat the game you will unlock all of the weapons. Does this not defeat the whole purpose of buying new weapons during gameplay? Buying new weapons would help out though when some of the loading screens tell you armor is key success? Maybe that was a way the developers are telling you to not buy the weapons since it is sort of pointless.

Final Verdict
When Army of Two came out it got enough buzz from the gaming community and there is a good reason for that. The game is well done and to the date I think it is better than some of these other so-called next gen games. Single player gameplay might not be the best but co-op is a blast. Army of Two is a damn good game and a must own with its bargain price.

Rating Breakdown
Gameplay:
9 out of 10
    + Action packed and full of fun for countless hours with friends.
    - Playing by yourself can not compare to co-op.
Graphics: 9 out of 10
    + Rios and Salem kill enemies in graphical bliss.
    - Fact: believe it or not there are some better looking games.
Audio: 8 out of 10
    + The music and sound effects fit well with the action.
    - Great Caesars Ghost! Some of the spoken dialogue is…is corny.
Replay Value: 8 out of 10
    + Playing both on and offline will have you coming back, trust me.
    - Playing the game alone for another go might have you whimpering.

Overall
8.50 out of 10


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