Castlevania: Order of Ecclesia

Publisher: Konami
Developer: Konami
Genre: Platformer
Release Date: October 21, 2008
Platform: Nintendo DS

Reviewer: Eric

The Castlevania has seen new light thanks to Nintendo. While the 3-D action adventure games see mixed reviews the 2-D platformers are still seeing high ratings from gamers across the globe. With the fifth portable Castlevania out can the series prove once again that 2-D is still the way to go?

Castlevania: Symphony of the Night on the Playstation resurrected the Castlevania series. The blend of a platfomer game with RPG aspects was great fun. Even until this day Symphony of the Night is one of the best Castlevania games, being released almost on every console. Order of Ecclesia is just like Symphony of the Night, but it adds in some new aspects to the series that are not quite as enjoyable as you’d think.

There are no weapons in this Castlevania. Our heroine, Shanoa, has to use her glyph abilities to gain new powers. In order to earn new weapons you’ll have to beat up enemies and suck up their glyph. This can either be real easy or hard, it all depends on how the drops here. You get three spots where you can equip glyphs; later on you can hot key a few others, giving you the chance to switch between certain attacks.

Certain glyph combinations will give you different special attacks. Most of the time it seems like these special attacks are set at a default attack, but that doesn’t mean you can’t try out the endless combinations. Most of the time you will find new special attacks by equipping two of the same glyph, which sort of takes away from the whole combination aspects. It is neat to see that Konami is trying to change things up with the Castlevania series, I just don’t think this is the right path the series needed to go in.

The last Castlevania on the Nintendo DS, Portrait of Ruin, seemed way too easy. Instead of trying to make the game a little more difficult Konami went ahead and made Order of Ecclesia one of the hardest Castlevania games in the series. Boss battles seem like a game of luck rather than winning on shear strength. Healing items are a must for boss battles, if you have none or only a few then you will see the Game Over screen. In general you will see this screen a lot. Figuring out the right strategy to defeat a boss will take longer than it should. When you win though you will be treated to more great gameplay.

If the main quest is too much for you then you can always check out the games many side quests. All of the quests in Order of Ecclesia deal with finding all the towns people and then ultimately helping them out with a few other things. This helps make the game last a lot longer and it also opens up a few new aspects to the story.

Trying to do all of the side quests can become a big problem. Remember how bad the towns people were in Castlevania: Simon’s Quest? Either Konami had the same team work on this game or they thought it would be funny to make the towns people just as bad in this game. All of the hints in this game are not really hints; you will have to figure out everything on your own. Be prepared to search every where in the game with your throwing axe, which is the only way you are going to find any secret in the game.

Final Verdict
With everything this game offers it is a real nice game to own on the Nintendo DS. It is not the best game in the series but Konami did take a risk and try something new. Fans of the Castlevania series should pick this game up just be prepared to look for awhile since most stores are not carrying this game for some reason.

Rating
9 out of 10


Castlevania: Order of Ecclesia Trailer