de Blob

Publisher: THQ
Developer: Blue Tongue/Banana Games
Genre: Platformer
Release Date: September 22, 2008
Platforms: Nintendo DS, Wii, iPhone

Reviewer: Eric

If there is something the Wii has it is a lot of third party games. Most of these games tend to run dry after a few short hours and then you are left with a random game that will just sit there. THQ has had its few share of blunders on the Wii but now that is about to change with their latest release, de Blob.

Instead of releasing this game on the Playstation 3 or Xbox 360 THQ went ahead and put this one out on the Wii (the Nintendo DS and iPhone versions are coming soon. If there is one thing the Wii is lacking right now it is games. de Blob might be one of the third party games, in a long time, that is actually worth the price. THQ has managed to make a game that utilizes the Wii Mote to its full potential.

de Blob has you controlling a paint splattering ball that has to restore color to his world. You have to find different colors and splat them on different objects, from buildings to weird looking creatures (this is a weird game in general). This game is funny, it controls well, and it does not get old. How could they have created a Wii game like this? I don’t know, but de Blob is fantastic.

The developers of this game failed to realize that their product is for children. From the rating to the weirdness, de Blob is for children. With that said I found the puzzles in this game to be quite challenging at times. I was able to get through the first few puzzles without a problem, but then things start to get hard. de Blob is a great game for puzzle fans, though this is a game for children and I don’t think too many children will enjoy these puzzles.

With a game that is all about color I was glad to notice crisp, bold colors throughout the entire game. This game might have looked better on either the Playstation 3 or Xbox 360 because of the high definition feature. Either way the game still looks good, all of the 10 worlds are great. I just wish the Wii had high definition features.

Controlling the game is actually easy to learn and it is fun. Players will have to use the Wii Mote and Nunchuk to controller their blob. You will use the Wii Mote and Nunchuk in ways you never imagined. If you want to jump you’ll have to slam and wave the Wii Mote in different ways to beat this game. Simple taps will paint items or defeat enemies while a slamming motion on the Wii Mote will have you jumping.

Once you get the hang of things, which doesn’t take too long, you can paint the world. The more you paint the more you will unlock. New areas will be unlocked after so many buildings have turned a new shade of color. The game might sound easy, but it really isn’t. Still the biggest challenge is the puzzles so don’t worry yet.

The fighting system in the game is a breeze and that is thanks to the easy control set up and camera. For a 3-D platformer de Blob does not have you fighting off the camera in those hard times. Even boss battles are fun because of this. Thank you THQ for putting in that extra time when working with the camera.

Multiplayer mode can be fun at times and with up to four people playing at once it can cure those Nintendo Blues. I did however notice a frame rate problem when playing multiplayer mode. Things do not move as smoothly, but it isn’t enough to ruin the experience. There are eight modes here so that should make casual gamers happy. Hardcore gamers will be upset to learn that there are no online features.

Final Verdict
For the price de Blob might look like a big risk because most third party games run with one gimmick. I am glad to inform everyone that de Blob is not a gimmick game; it is actually a game on the Wii that is worth your money. If you haven’t turned your Wii on in quite some time then you better pick up a copy of de Blob.

Rating
8.50 out of 10


de Blob Trailer

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