Too Human

Publisher: Microsoft
Developer: Silicon Knights
Genre: Action Adventure
Release Date: August 19, 2008
Platform: Xbox 360

Reviewer: Eric

Too Human is one of those games that you will either love or hate. Silicon Knights has been promising us this game for quite some time and the wait is finally over. With similar gameplay to other great action adventure games, can this exclusive title to the Xbox 360 wow owners with its science fiction storyline?

The game takes place in a world where science fiction is the star of the show. As Baldus, a member of the Aesir gods who take care of all mankind in this long, lasting war. The Aesir’s are a technology based group of gods that seem to rely too much on what they have, rather than their actual smarts. The game does explore some interesting plot thickeners, but the same thing stands for the whole time frame of Too Human.

Problem one with Too Human is the story. I enjoy the science fiction theme that the game has; it is defiantly a top feature in this game. But the story just seems to be nonexistence at times, then all of the sudden the story is there. When the story is trying to be just like the Lord of the Rings you will run into a thick wall. What in the world is going on? Be prepared to ask yourself that question quite a bit during this game. I was really hoping for a better story from Silicon Knights, Too Human seems to have a storyline that best fits one of those cheap games you can buy for $20 or less.

Too Human is intended to be the first game in a trilogy. To help keep gamers interested they added in a mix of flashbacks and interactive cut scenes. All of these sequences are nice additions to the game, mainly since Too Human has minimal loading time. Since the story isn’t real friendly we won’t be able to fully understand the game until the next two installments come out. Silicon Knights have created this game as if everyone is already going to buy all the games.

Something unique in Too Human is the controllers. At first the two thumbstick aspect is strange; the left stick moves your character while the right one attacks. This is extremely confusing at first. Once you play the game for a few hours (yes it takes that long to get into the thumbstick aspect) you will feel right at home. Too Human is pretty much a console version of Diablo, minus the keyboard and mouse. Once you get the hang of things you will find a game that has complex combos and smooth button reactions.

Silicon Knights also added in another unique feature that will upset most gamers. The camera in this game is a battle. There are numerous camera angles you can choose from, all of which don’t seem to mean much. Whenever you change the camera view you will see the same settings you had before. Too Human seriously has one camera angle, period. I think Silicon Knights should either release a patch to get rid of those camera options or they should fix the camera problems.

When you finish off a group of monsters you will find a bunch of treasures to collect, just like Diablo. If you are not a fan of gameplay like this then Too Human will start to annoy you after the first area. You are going to run around a room a few times, collecting treasures and finding different structures you can destroy for treasures. A good amount of time will be spent into going this, dungeon crawler gamers will fall in love right away, trust me.

Most of the items you will pick up are either equipment based or blue prints. The blue prints let you create new weapons. Usually these blue prints create much better items than you already having. You can also find runes, once again something Diablo fans will find very familiar.

Even before you start the game you get the chance to pick your character class. There are five male character classes right now (what about the women?). Each class has its own strengths and weaknesses. Thankfully there is a class that is averaged out, making it the best choice for beginners. The five character aspect in the game defiantly gives you plenty of replay value.

Every character also has a skill tree. How you build your characters is up to you, but Diablo fans will defiantly feel right at home with this. With each level you own you’ll be able to put use to points. The skill tree is easy to understand and it is a lot of fun trying to get that certain skill that you feel is the best.

One very disappointing aspect in Too Human are the stages. Everything is extremely linier. Just follow the path and you will beat the area. You can not fall off the stage and no matter how hard you try you can not jump over tiny walls or barrels. This makes exploration a tad boring at times, it almost feels like you are playing a SNES game that looks pretty. Silicon Knights should have added more development in the stages, this is uncalled for.

Too Human does have good graphics and they look amazing on a high definition television. This aspect does not make the game that much better, the two player online cooperative mode is amazing. Playing Too Human online feels like it is a whole new game; almost better than the so called storyline mode. All the story elements have been removed, all you and are friend do is go around and kick the living crap out of everything in site. This game is meant to be played online and it shows just after twenty minutes of online play.

Final Verdict
This is defiantly one of those games that you will either love or hate. A lot of games have felt that way this year and it is a real shame. Too Human was hyped up to be one of those games that gamers will adore for years. If you can look past the problems Too Human has then you will find a good game.

Rating
8 out of 10


Too Human Trailer

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