Soulcalibur IV

Publisher: Namco Bandai
Developer: Project Soul
Genre: Fighting
Release Date: July 29, 2008
Platforms: Playstation 3, Xbox 360

Reviewer: Eric

Gamers have been waiting for a new Soulcalibur game ever since the third game came out on the Playstation 2 exclusively. When it was time to release the next installment in the game it was good to hear that Namco Bandai was putting it out on next generation consoles. Was it worth the wait for the fourth game in the Soulcalibur series?

The Soulcalibur franchise has been around for quite some time now. Fans were amazed to see a fighting game play this good and visually the game was amazing. This is the same case for Soulcalibur IV, the game plays like a gem and it is truly a next generation fighting game that is worth the entire buzz it is getting. Despite the few problems this game may have it is still the kind of fighters.

There are now more than thirty characters in the game, ranging from clones of main characters to unique characters that stand on their own ground. Soulcalibur has never been a series known for projectile movies or huge combos, but it is still a fighting game that takes strategy to win. All of the characters have their own path to win and now winning might be a little harder with the amount of ways the developers put in. Pushing one button will not give you a win, Soulcalibur IV is all about strategy.



Soulcalibur IV offers a different range of ways to play the game. Story mode lets you choose from any of the characters, all of which have a motion ending at the end. There are only five rounds in the story mode and at times some of the loading times can get annoying, mainly since you only have five battles. You can easily beat story mode in less than ten minutes, but what you get at the end is well worth it. Namco Bandai has taken the time to give complete stories for all of the characters and some of these endings will shock fans of the series.

Another new mode is the Tower of Lost Souls, a single player mode that has you fighting numerous challenges. Each floor has you fighting against different foes, which sounds just like any other mode. The key to the Tower of Lost Souls is trying to figure out how to win that treasure. Namco Bandai might have made it a little too challenging to figure out certain things, but you have a good amount of time to collect all the treasures. Trust me when I say how worth it this mode is, your creative character will thank you in the end.


When you beat all the floors you will open up a new option that lets you descend the tower. This mode is hands down the most challenging part of the entire game. The only possible way to win this is by having the right skills to out think the computer opponents. Good luck, that’s the only advice I can give you.

Character creations in Soulcalibur IV are amazing; words can not explain how much detail you can put into these new fighters. You can either build new characters or edit your favorites. There are numerous ways to earn new items for your characters and some of the fun in this game is trying to unlock this outfits. It might get tedious after the six hour mark, but when a fighting game has more gamplay than an action game you know that the price for the game is well worth it.

Each character has skills they can use in battle. Some of these skills are sort of cheap, however it does open up a whole new door in the Soulcalibur Universe. The longer you play the more skills you can unlock; the amount of time it takes to fully beat this game is almost endless.

The strangest part about Soulcalibur IV has to be the arrival of Star Wars characters. The Xbox 360 version has Yoda, who looks stunning. Yoda is a neat character and everything, but why do we need him in this game? Not only that Yoda is pretty cheap, you can throw him and his attacks seem to do more damage than they should. It doesn’t help that Star Wars: The Force Unleashed’s The Apprentice is in the game. His moves seem to be unfair, however you need to sit down and learn how to use him before you manhandle everyone in sight.

This game might very well be the best 3-D fighter on the market. The controls feel great on the Xbox 360; you can pick up the controller at anytime and get right into the game. Pick this game up and see if you can try any of the new features, like the Critical Finishers. These moves are amazing, plus you can do them online without any lag.

Speaking of online play, Soulcalibur IV is perfect online. There is only a few seconds added in the beginning of the loading time. Nothing of this is a big deal when you consider how well this game plays. There is never any slow time online, even with a ton of people online you can play a match without any problems. Soulcalibur IV is the perfect online experience online.

Final Verdict
If you haven’t picked up a fighting game for awhile now then you better consider buying Soulcalibur IV. This is the perfect fighting game on the Xbox 360 right now, both off and online. I really hate how Namco Bandai added into Star Wars characters, but at least we can beat the living hell out of Yoda if we want to.

Rating
9.50 out of 10


Soulcalibur IV Trailer

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